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 REQUIRED Enchantments and Consumables

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Watpuppy
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Posts : 8
Join date : 2012-10-24
Age : 33
Location : Tucson, AZ

REQUIRED Enchantments and Consumables Empty
PostSubject: REQUIRED Enchantments and Consumables   REQUIRED Enchantments and Consumables EmptyThu Oct 25, 2012 2:15 am

The following are enchants and consumables that you must have in order to raid with the guild. Everyone needs to put full effort in if you want to see new bosses and get better gear.

Enchantments:
+18 spell damage/1% spell hit to head and legs (ZG idol enchant)
+18 spell damage to shoulders (ZG libram enchant)
+4 stats to chest
+7 intellect to bracers
+20 frost and/or fire damage to gloves
+7 stamina to feet
+30 spell damage to weapon
Subtlety to cloak is optional, but highly recommended

Consumables:
Greater Arcane Elixir
Elixir of Greater Firepower (I understand this elixir is expensive so I will not require it but I highly recommend it)
Elixir of Greater Intellect
Brilliant Wizard Oil
FLASK OF SUPREME POWER (for progression)
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